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opengame-dsh-plugin

OpenGame browser-game planning and building Skill for DeepSeek Harness

Source
opengameapp
License
MIT-0
Updated
Updated 7 days ago

Readme

# OpenGame for DeepSeek Harness

An OpenGame-maintained community bundle that adds a browser-game planning and
building Skill to [DeepSeek Harness](https://github.com/deepseek-ai/deepseek-harness).

The preview helps an agent turn a rough idea into a compact game SPEC, choose a
browser runtime, build or improve a small playable prototype, and optionally
hand the result to [OpenGame Studio](https://opengame.app/studio).

## Install the preview

DeepSeek Harness is currently a developer preview. Node.js 24 is recommended
for the current Harness release. Install this bundle into an isolated profile
and pin the release tag:

```bash
npx @deepseek-ai/dsh plugin --profile opengame add \
  github:opengameapp/opengame-dsh#v0.1.0-preview.1

npx @deepseek-ai/dsh --profile opengame
```

Then ask DeepSeek Harness to use `opengame-browser-game-builder`, for example:

```text
Use opengame-browser-game-builder to turn my idea for a relaxing physics game
into a focused browser-game SPEC and playable prototype.
```

## Included

- One packaged `opengame-browser-game-builder` Skill.
- A one-question-at-a-time flow for vague ideas.
- A compact SPEC covering mechanics, controls, constraints, non-goals, and
  success criteria.
- Originality, asset-rights, browser QA, and honest-verification guardrails.
- Optional links to [OpenGame Showcase](https://opengame.app/showcase) and
  [OpenGame Studio](https://opengame.app/studio).

## Preview boundary

This version does not sign in to OpenGame, spend credits, call OpenGame APIs,
publish games, or deploy a runtime. It is a local Skill bundle. A future MCP
adapter can add authenticated tools without changing this Skill contract.

OpenGame is not affiliated with or endorsed by DeepSeek. DeepSeek Harness is a
project of DeepSeek; this repository is an independent community integration.

## Validate locally

```bash
npm test
npm run validate
npm pack --dry-run
```

## License

MIT-0

Install

dsh plugin --profile web add github:opengameapp/opengame-dsh

Profile: web

  • This source has no pinned commit, so a later push upstream changes what installs. Prefer pinning a commit.
Source