Bundle
opengame-dsh-plugin
OpenGame browser-game planning and building Skill for DeepSeek Harness
- Source
- opengameapp
- License
- MIT-0
- Updated
- Updated 7 days ago
Readme
# OpenGame for DeepSeek Harness An OpenGame-maintained community bundle that adds a browser-game planning and building Skill to [DeepSeek Harness](https://github.com/deepseek-ai/deepseek-harness). The preview helps an agent turn a rough idea into a compact game SPEC, choose a browser runtime, build or improve a small playable prototype, and optionally hand the result to [OpenGame Studio](https://opengame.app/studio). ## Install the preview DeepSeek Harness is currently a developer preview. Node.js 24 is recommended for the current Harness release. Install this bundle into an isolated profile and pin the release tag: ```bash npx @deepseek-ai/dsh plugin --profile opengame add \ github:opengameapp/opengame-dsh#v0.1.0-preview.1 npx @deepseek-ai/dsh --profile opengame ``` Then ask DeepSeek Harness to use `opengame-browser-game-builder`, for example: ```text Use opengame-browser-game-builder to turn my idea for a relaxing physics game into a focused browser-game SPEC and playable prototype. ``` ## Included - One packaged `opengame-browser-game-builder` Skill. - A one-question-at-a-time flow for vague ideas. - A compact SPEC covering mechanics, controls, constraints, non-goals, and success criteria. - Originality, asset-rights, browser QA, and honest-verification guardrails. - Optional links to [OpenGame Showcase](https://opengame.app/showcase) and [OpenGame Studio](https://opengame.app/studio). ## Preview boundary This version does not sign in to OpenGame, spend credits, call OpenGame APIs, publish games, or deploy a runtime. It is a local Skill bundle. A future MCP adapter can add authenticated tools without changing this Skill contract. OpenGame is not affiliated with or endorsed by DeepSeek. DeepSeek Harness is a project of DeepSeek; this repository is an independent community integration. ## Validate locally ```bash npm test npm run validate npm pack --dry-run ``` ## License MIT-0
Install
dsh plugin --profile web add github:opengameapp/opengame-dsh
Profile: web
With the hub plugin installed, ask your agent to install it by name — it resolves the same plan shown here.
dsh plugin --profile web add github:stvlynn/dsh.fish#path:packages/dsh-plugin-hub
install opengame-dsh-plugin from the hub
- This source has no pinned commit, so a later push upstream changes what installs. Prefer pinning a commit.