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dsh-werewolf

AI-powered Werewolf for the DSH Web UI, with AI spectating and human participation

Source
AdenChenCoder
License
MIT
Updated
Updated 19 days ago

Readme

# dsh-werewolf

English | [中文](README.zh.md)

An AI-powered Werewolf game for the DeepSeek Harness Web UI. Watch a complete AI game or join one seat as a human player.

## Features

- 6, 9, and 12-seat games.
- AI-only spectator mode and single-human participation mode.
- Werewolf, Seer, Witch, Villager, Guard, and Hunter roles.
- Sheriff election, badge transfer, speeches, voting, tie-break rounds, and night actions.
- Uses the model currently selected in DeepSeek Harness.

## Install

After the first npm release, install the prebuilt package into the Web profile, then restart DSH Web:

```sh
dsh plugin --profile web add dsh-werewolf --registry=https://registry.npmjs.org/
dsh web
```

For local development:

```sh
pnpm install --registry=https://registry.npmjs.org/
pnpm run check
dsh plugin --profile web add .
```

## Development

```sh
pnpm run typecheck
pnpm run test
pnpm run build
npm pack --dry-run
```

The Host entry is maintained in `src/index.js` and copied to `lib/index.js` during the build. TypeScript domain modules compile into `lib/`, and `src/client/index.js` is bundled into the browser entry at `client/client.js`.

## Runtime scope

The game is process-local and currently supports one active game per DSH Web process. Its RPC channel is loopback-only. Restarting the DSH process discards the active game.

## License

[MIT](LICENSE)

Install

dsh plugin --profile web add github:AdenChenCoder/dsh-werewolf

Profile: web

  • This package builds from source on install. pnpm will ask you to allow its build script — that is permission to run the package’s code on your machine, outside the agent sandbox. Only allow sources you trust.
  • This source has no pinned commit, so a later push upstream changes what installs. Prefer pinning a commit.
Source